What is diagetic and Non-Diagetic sound?
Diagetic sound is the sound that is made by people or objects that are on the scene at that point whilst non-diagetic sound is the sound that is made by other objets that are not on scene or they are a voice in someone's head. It can also be the sound of others having a conversation off screen. The distinction between diegetic or non-diegetic sound depends on our understanding of the conventions of film viewing and listening. We know of that certain sounds are represented as coming from the story world, while others are represented as coming from outside the space of the story events. A play with diegetic and non-diegetic conventions can be used to create ambiguity (horror), or to surprise the audience (comedy).
What is a character motif?
A character motif is a piece of music set with a character, for example in Jaws when the suspensive music comes on that means that Jaws is coming. The character motif is also diagetic because it shows that this character is in scene. The mood of the music can determine what is going to happen or what has happened. This is also used to create dramatic irony and to show the audience that something is going to happen when the characters have no idea.
What is juxtaposing in a movie?
Juxtaposing in a movie is when something bad happens but there is a happy type of soundtrack in the background. For example if someone were to be stabbed in a film there might be a jolly soundtrack in the background.
How it affects the mood and meaning.
The soundtrack sound can affect the mood because it can change how people think about what is happening in the shot. It can change the mood depending on what key the track is in, for example if it is in a minor key then it can be mysterious or make the shot look scary but if it is in a major key then it can make the piece jolly or uplifting. It also affects the meaning because the protagonist could be out of sight but the music determines what they are doing whilst they are out of shot.
Exercise
In this exercise we are creating Foley sound for a clip. The clip we are doing is The Wiley Coyote. We need to create the sounds that would fit with the clip. If we cannot create a noise that is needed then we will find the noise in the internet and then put the source on to the evaluation. To create these noises we will find objects that will help to create noise (e.g Throwing something off a desk to create the crashing noise of the utensils being thrown off the table) Most of the sounds will be fairly easy to create but if we can not find them then we can use either iMovie or YouTube to get the noises.
Evaluation
http://youtu.be/z6ldWszaMiU
I think the foley sound we made for the clip enhanced the viewing experience and added an effect towards the viewers thoughts. Creating the sound wasn't an easy task because the wind was blocking out the sound we were trying to make when outside, this caused a problem because we could not create a different sound when rolling something down the hill. This was also a problem because we had to make every noise on a hard surface and in a echoed environment.This was a problem because the hard surfaces created a louder effect and not a muffled sound like something hitting the dirt. The sounds we needed which were created on the hard surfaces were our only option because there was too much wind outside to record without picking up the noise. This wasn't something we could change because there was not a lot of choice when it came to locations in the college. If i could change something about the video it would be the crashing noises at the end of the video because it was too echoey and it didn't last long enough. The soundtrack we used was Comic Bouncy (instrumental).
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